September 15th, 2024 09/15/24

Melee Balance Changes

Spy Dagger

  • Stab:
    • Prevent immobile opponents from walking away from you to avoid full 3 hit combo. (Aiming is still needed however)

Counter Sword

  • Heavy:
    • Crit damage 23 -> 18
  • Jump Attack:
    • Crit damage 23 -> 18
  • Light 1:
    • Hit 1 damage: 13 -> 8
    • Hit 2 damage: 10 -> 8
    • Hit 2 crit damage: 9 -> 8

Client

  • Commands in F11 Console: You can reset to default values by using default as value. Example: fps_limit default
  • Fixed Longtail crouch animation
  • Improved Braidtail animation and visual appearance
  • Demon Huntress Hair no longer acts strange when walking in a circular motion

New enemy indication

  • This is a new technique to indicate enemies. Instead of having red clothes, we will default to normal clothes and apply a glow onto the character.
  • They can be configured with various console commands. https://xero.gg/commands?search=fresnel
  • You can enable the old enemy indication by typing fresnel_enemy_enable 0 in F11 console.
  • If you want to enable ally / team indication, you can use fresnel_ally_enable 1 in F11 console.

Experimental Features

  • "New Shaders" have been removed. They are stable and enabled now. You cannot turn them off anymore.
  • "Efficient Input" is enabled by default.
  • "Async D3D11" has been added.
September 15th, 2024