October 31th, 2024 10/31/24
Unlimited Balance Changes

Submachine Gun

  • (+) Move speed increased from 1.0 to 1.1.
  • (+) Move speed while shooting increased from 1.0 to 1.1.
  • (-) Linear damage dropoff curve changed from (4000, 10000, 0.2) to (4000, 8000, 0.2).

Assault Rifle:

  • (-) Linear damage dropoff curve changed from (7000, 13000, 0.2) to (4000, 12000, 0.2).

Smash Rifle

  • (-) Linear damage dropoff curve changed from (7000, 13000, 0.2) to (4000, 12000, 0.2).

Semi-Rifle

  • (+) Base damage increased from ~8.48 to ~9.32.
  • (+) Linear damage dropoff curve changed from (10000, 16000, 0.2) to (4000, 24000, 0.3).

Gauss Rifle

  • (-) Enabled linear damage dropoff, with a curve of (4000, 24000, 0.7).

Homing Rifle

  • (+) Unvaulted
  • (+) Converted into a 3-round burst rifle, with bursts firing every 375ms.
  • (+) Base damage increased from to ~6.78 to ~11.02.
  • (+) Increased move speed while shooting from 0.8 to 1.0.
  • (-) Linear damage dropoff enabled with the following curve: (4000, 8000, 0.2).
  • (-) Magazine size reduced from 30 to 27.

Spark Rifle

  • (+) Unvaulted
  • (+) Converted into a 3-round burst rifle, with bursts firing every 500ms.
  • (+) Base damage increased from to ~8.47 to ~11.02.
  • (+) Increased move speed while shooting from 0.8 to 1.0.
  • (-) Enabled linear damage dropoff, with a curve of (4000, 24000, 0.3)
  • (-) Magazine size reduced from 40 to 24.

Revolver

  • (+) Linear damage dropoff curve changed from (3000, 9000, 0.2) to (4000, 8000, 0.2).

Burst Shotgun

  • (-) Linear damage dropoff curve changed from (4000, 10000, 0.2) to (4000, 8000, 0.2).

Hand Gun

  • (+) Revised spray pattern to be Y-shaped and centered (like Burst Shotgun but smaller).
  • (-) Reduced base damage from 13 to ~12.46.
  • (-) Linear damage dropoff curve changed from (7000, 13000, 0.2) to (4000, 8000, 0.2).
  • (-) Reapplied PUSH reduction.

Light Machine Gun

  • (+) Increased move speed from 0.9 to 1.0.
  • (+) Increased move speed while shooting from 0.8 to 0.9.
  • (+) Decreased spin-up time from 175ms to 167ms.
  • (-) Linear damage dropoff curve changed from (7000, 13000, 0.2) to (4000, 12000, 0.2).

Turret (Mobile)

  • (+) Increased move speed from 0.7 to 0.9.
  • (+) Increased move speed while shooting from 0.4 to 0.8.
  • (-) Enabled linear damage dropoff, with a curve of (4000, 8000, 0.2).

Turret (Stationary)

  • (+) Major accuracy increase (to match Semi-Rifle's accuracy).
  • (-) Enabled linear damage dropoff, with a curve of (4000, 24000, 0.3).

Heavy Machine Gun

  • (+) Increased move speed from 0.85 to 0.9.
  • (+) Increased move speed while shooting from 0.7 to 0.8.
  • (+) Increased base damage from ~14.54 to ~14.92.
  • (+) Changed linear damage dropoff curve from (3000, 9000, 0.2) to (4000, 8000, 0.2).
October 31th, 2024